Open leandrop20 opened 5 years ago
using phaser 2.12 only works when I change in pixi.js
PIXI.WebGLSpriteBatch = function (game) ... this.size = 2000; I change --> var numIndices = this.size 6; for --> var numIndices = this.size 540000;
Would anyone have a better solution? Because this doesn't seem the best.
Thanks!
using phaser 2.12 only works when I change in pixi.js
PIXI.WebGLSpriteBatch = function (game) ... this.size = 2000; I change --> var numIndices = this.size 6; for --> var numIndices = this.size 540000;
Would anyone have a better solution? Because this doesn't seem the best.
Thanks!