DragonBones / DragonBonesJS

DragonBones TypeScript / JavaScript Runtime
MIT License
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WebGL: INVALID_ENUM: activeTexture: texture unit out of range #91

Open leandrop20 opened 5 years ago

leandrop20 commented 5 years ago

using phaser 2.12 only works when I change in pixi.js

PIXI.WebGLSpriteBatch = function (game) ... this.size = 2000; I change --> var numIndices = this.size 6; for --> var numIndices = this.size 540000;

Would anyone have a better solution? Because this doesn't seem the best.

Thanks!