DragonBones / DragonBonesUnity

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请问,是否用UNITY 4.3新的2D特性编写? #5

Open veryrobin opened 10 years ago

veryrobin commented 10 years ago

如题。多谢!

maxin0628 commented 10 years ago

可以但是把sprite game object作为骨骼然后做变换性能很差,我刚开始就是那么做的,性能达不到要求,才用子网格的

On Wed, May 14, 2014 at 7:09 PM, veryrobin notifications@github.com wrote:

如题。多谢!

— Reply to this email directly or view it on GitHubhttps://github.com/DragonBones/DragonBonesUnity/issues/5 .

veryrobin commented 10 years ago

能不能建个Q群,方便沟通!

maxin0628 commented 10 years ago

205889387 dragonbones qq群