Open aseem2625 opened 7 years ago
After lot of error and trials, found that there was slight issue in .json animation file. In above .json file, following was missing in the starting of the file:
"skeleton": {
"hash": "NYDebVH+Ht9WSskWgX4h79z2c4w",
"spine": "3.5.03-beta",
"width": 1223.72,
"height": 1055.62,
"fps": 30,
"images": "./images/"
},
Anyways, you may ignore the above post. Now, I am taking example from the below link Resources
And the import seems to work. But there is a huge issue in scaling of images. This is how it looks after import:
However, this one is correct. Probably, because not scaling was used for it in spine.
New features such as "skew", "path constraint" in spine 3.5.x is not supported. Because DragonBones still have no these features :-(
More error from export - see here https://github.com/DragonBones/dragonbones.github.io/issues/10
Hi @superlancelot DragonBones 4.9.5 I am not able to import Spine animation data to DB. <Check the 2nd post. You may ignore this one.>
Resources have been taken from 👍 Resources Link I've converted texture data from .atlas format into .json as DragonBones doesn't support reading .atlas format.
My files are as follow:
Image file:
Texture Data file (Uploaded in .txt format. Plz remove ".txt" from file name before using) spineboy.json.txt
Animation Data(Uploaded in .txt format. Plz remove ".txt" from file name before using) spineboy.json.txt
Note: My animation data and texture data are both .json formats. And my texture data .json works correctly as I am able to import it individually as can be seen in below image.
But when I created a new project and used this panel. It throws an error saying "Animation Data or Texture Data not supported. Try other plugin"
PS: I even tried to save a new empty project and tried importing as "Existing Project" and then also no success.