Closed ja1dan closed 3 years ago
There's an issue with the updated sdk module; I was able to fix it, but an issue in ld
causes it to spam console heavily with warnings.
Working on a clean way to fix this.
Alright, thanks, krit!
There's an issue with the updated sdk module; I was able to fix it, but an issue in
ld
causes it to spam console heavily with warnings.Working on a clean way to fix this.
Would you mind telling me how you fixed it?
We fixed this on monotrix's machine by adding the following to the sim
target in defaults.yml. Pushing this fix as soon as I can.
fw_dirs:
- /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk
- $dragondir/frameworks
➜ dragon b sim [DragonGen] Targeting Simulator + simject [DragonGen] Generating build scripts [DragonGen] Creating build script for Aeolus [Dragon] Building Tweak [Dragon] [4/8] (0.272) Linking .dragon/build/arm64/Aeolus.xm.mm.o with clang++ [arm64] FAILED: .dragon/build/Aeolus.arm64 clang++ -arch arm64 -I$DRAGONBUILD/include -I$DRAGONBUILD/vendor/include -I$DRAGONBUILD/include/_fallback -I/headers/ -I. -fcolor-diagnostics -F$DRAGONBUILD/sdks/iPhoneOS.sdk/System/Library/PrivateFrameworks/ -F$DRAGONBUILD/frameworks -O0 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk -fobjc-arc -target x86_64-apple-darwin20.2.0 -Wall -fmodules -fcxx-modules -fmodule-name=Aeolus -fbuild-session-file=.dragon/modules/ -fmodules-validate-once-per-build-session -fmodules-prune-after=345600 -fmodules-prune-interval=86400 -framework UIKit -framework Foundation -dynamiclib -ggdb -Xlinker -segalign -Xlinker 4000 -framework CydiaSubstrate -L$DRAGONBUILD/lib -L. -o .dragon/build/Aeolus.arm64 .dragon/build/arm64/Aeolus.xm.mm.o -lobjc -lc++ ld: in '/Users/me/.dragonbuild/sdks/iPhoneOS.sdk/System/Library/PrivateFrameworks//DocumentManager.framework/DocumentManager.tbd', building for iOS Simulator, but linking in .tbd built for iOS, for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation) [Dragon] [5/8] (0.272) Linking .dragon/build/arm64e/Aeolus.xm.mm.o with clang++ [arm64e] FAILED: .dragon/build/Aeolus.arm64e clang++ -arch arm64e -I$DRAGONBUILD/include -I$DRAGONBUILD/vendor/include -I$DRAGONBUILD/include/_fallback -I/headers/ -I. -fcolor-diagnostics -F$DRAGONBUILD/sdks/iPhoneOS.sdk/System/Library/PrivateFrameworks/ -F$DRAGONBUILD/frameworks -O0 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk -fobjc-arc -target x86_64-apple-darwin20.2.0 -Wall -fmodules -fcxx-modules -fmodule-name=Aeolus -fbuild-session-file=.dragon/modules/ -fmodules-validate-once-per-build-session -fmodules-prune-after=345600 -fmodules-prune-interval=86400 -framework UIKit -framework Foundation -dynamiclib -ggdb -Xlinker -segalign -Xlinker 4000 -framework CydiaSubstrate -L$DRAGONBUILD/lib -L. -o .dragon/build/Aeolus.arm64e .dragon/build/arm64e/Aeolus.xm.mm.o -lobjc -lc++ ld: warning: ignoring file /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/12.0.0/lib/darwin/libclang_rt.iossim.a, missing required architecture arm64e in file /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/12.0.0/lib/darwin/libclang_rt.iossim.a (3 slices) ld: in '/Users/me/.dragonbuild/sdks/iPhoneOS.sdk/System/Library/PrivateFrameworks//DocumentManager.framework/DocumentManager.tbd', building for iOS Simulator, but linking in .tbd built for iOS, for architecture arm64e clang: error: linker command failed with exit code 1 (use -v to see invocation) ninja: build stopped: subcommand failed. [Dragon] Build failed [Dragon] Cleaning Up
This is the output I get from "dragon b sim"