DragonSurvivalTeam / DragonSurvival

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[1.16.5 Forge Bug]: When Using Shaders with oculus, a Night Vision effect is given. #429

Closed Longshot133 closed 4 months ago

Longshot133 commented 7 months ago

■ Your Discord ID

longshot133

■ Dragon Survival version

DragonSurvival_DragonEditor-1.16.5-0.10.7.jar

■ Single game or server?

Single (Default)

■ Do you delete old configs before writing a bug report?

Nope (Default)

■ Do you play pure MC + DS and Geckolib or do you have some kind of modpack?

I only play with DS and Geckolib (Default)

■ Describe the bug

When launched with Oculus, Embeddium, and Dragon Survival, it will create a issue where when shaders are loaded such as BSL or Complementary, lighting becomes affected with it increasing brightness giving a near Night Vision effect. when daylight, depending on shader the lighting will become overly bright and sometimes blinding. (I have put in github tickets for both Dragon Survival and Oculus)

■ To Reproduce

On 1.16.5 Install Embeddium with Oculus and the Dragon Survival Mod, once loaded load into any world and go into a dark environement. Once in said environment load any shader (one used was BSL and Complementary). You should see a NVG effect happen.

■ Expected behavior

Once the shader is loaded it will not have a brightening effect, and will instead be standard lighting for the shader.

■ Crash Report

latest.log