Dragondarn / spartanui

Automatically exported from code.google.com/p/spartanui
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Viewport Issues with 4.0.1 water #123

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
With the release of the 4.0.1 patch I noticed a hickup that occurs with the 
viewport option. When you have the water level turned to high or ultra, and 
have dynamic viewport active, it creates duplicates of all items above the 
water. From the way i can interact with it, it looks like it is a reflection 
that is being projected above the original object, and it is also subjective to 
the angle that you look at the water. Ill post a couple of pics to show you 
what im talking about. Not mission critical, but thought i would share :)

Original issue reported on code.google.com by Nivid...@gmail.com on 13 Oct 2010 at 2:02

Attachments:

GoogleCodeExporter commented 8 years ago
There's a chap continuing this project who is addressing this issue:

http://code.google.com/p/zilveraddons/downloads/list

Original comment by maz...@optusnet.com.au on 13 Oct 2010 at 5:52

GoogleCodeExporter commented 8 years ago
There's also a sunflare issue with viewport I think is related.

When dynamic viewport is on the light flaring stays in the same spot (or moves 
down... not sure which) and makes for ugly lighting effects when looking at the 
sun or other bright objects.

Again not a big issue obviously, and I will attach pictures later.

Original comment by chris.la...@gmail.com on 31 Jan 2011 at 1:37

GoogleCodeExporter commented 8 years ago
Wow... even after a link is posted to where the project is being continued, and 
with the issue fixed, people still post... right after the link that leads to 
the fix...

*blows mind*

The Spartan UI project is being continued here:

http://code.google.com/p/zilveraddons/downloads/list

Original comment by maz...@optusnet.com.au on 16 Feb 2011 at 5:36