Closed GoogleCodeExporter closed 8 years ago
Test notes: do this first before I progress further with any other fixes.
• Export a copy of SpartanUI and PlayerFrames
• remove incombat checks and enable taintlog
• make note of the actions being blocked
• create a debug window with all events registered
• print events and code breakpoints, identify load order of relevant blocked
actions
• identify location in load order that we can perform said actions safely
if no safe load order can be found, consider moving secureframes to a new
parent that allows the main
frame to be adjusted without causing taint. This will probably introduce other
issues however such as
frames being improperly scaled or aligned until combat ends
Original comment by step...@smluster.com
on 14 Sep 2009 at 8:40
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I was successful in making scale and offset apply after VARIABLES_LOADED and
before
the player enters combat at login. I tested this by entering combat,
end-tasking my
client, and logging back in. I was in fact still in combat, and my ui showed up
as
expected, with the correct scale and offsets.
Original comment by step...@smluster.com
on 18 Sep 2009 at 6:32
verified through personal testing, and limited user response in the forums
Original comment by step...@smluster.com
on 6 Oct 2009 at 12:34
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Original comment by step...@smluster.com
on 13 Oct 2009 at 3:31
Original issue reported on code.google.com by
step...@smluster.com
on 14 Sep 2009 at 8:27