Another low priority issue: when mob heads(Dragon heads, Zombie heads, Player heads, and Creeper heads) are placed down, the bedrock client automatically sees a skeleton head. Rotation is also fixed facing North regardless of how the Java player sets the rotation. Note: this only happens when the heads are placed down, wearing the heads works as intended.
Another low priority issue: when mob heads(Dragon heads, Zombie heads, Player heads, and Creeper heads) are placed down, the bedrock client automatically sees a skeleton head. Rotation is also fixed facing North regardless of how the Java player sets the rotation. Note: this only happens when the heads are placed down, wearing the heads works as intended.