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DragoniteSpam-GameMaker-Tutorials
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3DCollisions
Native 3D Collisions in GameMaker!
Apache License 2.0
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Colworld only works with spheres checking against Oriented bounding boxes
#8
EvanSkiStudios
opened
3 months ago
5
minimum size of tree nodes before splitting
#7
DragoniteSpam
closed
1 year ago
0
the matrix class abstraction is nice but if we skip that we should be able to regain a bit of performance
#6
DragoniteSpam
opened
1 year ago
0
array_foreach can be used in a few places
#5
DragoniteSpam
closed
1 year ago
0
Spatial hash raycast is buggy
#4
DragoniteSpam
closed
1 year ago
0
Spatial hash check object still tries to return true/false for the planes
#3
DragoniteSpam
closed
1 year ago
0
Some shapes don't have a property_min/max
#2
DragoniteSpam
closed
1 year ago
0
The optimizations are probably not going to completely break anything
#1
DragoniteSpam
closed
1 year ago
1