Drahsid / XIIHook

A dll-injection Hook for Final Fantasy XII: The Zodiac Age which gives the user multiple customization options. Deprecated for version 1.0.4; this is not compatible with the Lua Loader neither.
MIT License
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Cutscene events execute at a speed that is not relative to the framerate. #20

Open Drahsid opened 6 years ago

Drahsid commented 6 years ago

It seems that none of the time scaling variables that I have effect cutscenes, so they still run too fast. As a countermeasure, I reduced the framerate to the movies framerate variable until I can find another solution. The framerate scale coefficient effects the speed at which animations play (this is good!)- but this causes issue when the timer used to execute cuts and events that happen in cutscenes does not scale with the framerate scale coefficient. This means that certain things will happen too quickly. I am currently looking into finding and modifying this.

Drahsid commented 6 years ago

In the mega update, cutscenes play correctly, however animations and audio are desycned. I am unsure what the problem is exactly. For those who wish to help, set Framerate_Movies to anything > 60 and play a non-fmv cutscene.