Closed YakaryBovine closed 1 year ago
One of the Reforged patches (I think it was 1.33) changed object data to be split into two separate files, you should be able to find this data in Map.UnitSkinObjectData
.
Thankyou, that makes sense. I'll double-check and confirm soon.
The data was indeed in there. Thanks again.
When I use
Map.Open
, the resultingUnitObjectData
collection does not contain the names, tooltips, models, icons, etc of my custom units. The issue extends to all object types aside from Doodad, and seems to apply to all fields in which the user can type a string.I am able to see the issue using this code, which fails to display the mentioned fields:
I'm using the latest Warcraft 3 version. Please let me know if you need any more information.