Draylar / identity

A modern morph mod for Fabric.
https://www.curseforge.com/minecraft/mc-mods/identity
MIT License
108 stars 46 forks source link

Abilities #10

Open Draylar opened 4 years ago

Draylar commented 4 years ago

Using Gunpowder as a Creeper should cause a small explosion, damaging nearby mobs. It would have a rather high CD due to the high damage of the attack.

Using snow/snowblock as a Snowman causes a large barrage of Snowballs to spawn from the player towards their facing direction. Good for knocking back hoards of mobs.

James103 commented 4 years ago

Using ender pearls as an Enderman should instantly teleport you to where you are looking, without you having to aim the Ender Pearl at the precise location and without you taking (as much) fall damage from the teleport. The max distance per teleport would be 32 blocks, same as regular Endermen, and the cooldown could remain the same to prevent excessive use.

Draylar commented 4 years ago

Enderman & Creeper ability have been implemented in 1.2.0-beta.

James103 commented 4 years ago

Since chocolate is toxic to Parrots, eating a Cookie as a Parrot should poison you. Depending on configs, you could also instantly die.

FinalBosses commented 4 years ago

Thanks, RM

James103 commented 4 years ago

When the vex dies, your totem of undying will have a 600 second cool-down

@FinalBosses Do you have a reason for making you wait an entire Minecraft day before your totem of undying can be used if your vex dies? Also, does that mean that if your vex dies, then you go to 0 HP right after, you die regardless of the presence of any Totems of Undying?

FinalBosses commented 4 years ago

I thought that 10 minutes would be an appropriate cool-down time, because I didn't want this ability to be powerful. Also, you can still use your totem of undying as it is supposed to be used, you just can't summon a new vex until the cool-down is done.

FinalBosses commented 4 years ago

I forgot to mention, Your vex does not die when you die, and the cool-down time is just a suggestion. I am not saying it has to be 10 minutes. I also play with another mod that has a ring of undying, and its cool-down time is 10 minutes. That is why I thought it would be an appropriate cool-down time.

PseudoDistant commented 4 years ago

Make bees fly ^^ .