Draylar / identity

A modern morph mod for Fabric.
https://www.curseforge.com/minecraft/mc-mods/identity
MIT License
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Should Water Breathing and the Turtle Helmet impact aquatic creatures breathing air? #53

Open Draylar opened 3 years ago

Draylar commented 3 years ago

In the next update of Identity, Respiration can be used to reduce air loss as an aquatic creature outside water. This offers up to ~60 seconds of air time, just like it does for normal players breathing underwater.

Question: should the Water Breathing status effect and Turtle Helmet item offer the same effects for aquatic creatures outside water?

The Turtle Helmet currently offers 10 seconds of water breathing, and the Water Breathing effect offers up to 8 minutes of water breathing. If these features worked for aquatic creatures, the numbers would stay the same, but it would be for air-breathing instead.

realflow100 commented 3 years ago

Would be nice for roleplaying purposes. but for casual survival. its too easy to just change morph. would need more peoples opinions.

ghost commented 3 years ago

Personally I think that this would not make sense, if it is not too difficult then you could add a potion of air breathing (I am aware you may already have resolved the issue, but I thought I would comment just in case)

RageMage117 commented 3 years ago

I think this would make sense. Like realflow100 said, it would be easier to change. However, since turtles breathe both on land AND in water in-game, I think it would make sense to apply the same extra breathing length to fish out of water like players in water.