Open MayaqqDev opened 1 year ago
So, I was looking at the trinket code for rendering in this mod and there is a player.isSneaking() to check if the model should shift, this can look bad if the player is flying, I feel like using player.isInSneakingPose() would probably be better
just make a PR yourself?
So, I was looking at the trinket code for rendering in this mod and there is a player.isSneaking() to check if the model should shift, this can look bad if the player is flying, I feel like using player.isInSneakingPose() would probably be better