Open James103 opened 4 years ago
Flame, Channeling, Multishot, and Mending Omega variants have been released in 1.1.0 beta. Thank you for the good ideas, I added you as a contributor to the project (so your name will appear in Mod Menu in-game).
Reasoning and clarification for some of my ideas:
Ω Silk Touch with Spawner: I chose specifically "netherite pickaxe" instead of just "pickaxe" as I wanted the act of moving spawners to be an end-game feature. The chance to lose a spawner when moving it will make sure players are careful about moving spawners (especially where they want to place it) in order to avoid losing as many spawners as possible.
Ω Curse of Binding: I wanted to have a way to get a "quest item" that players have to carry with them at all times and that can't just be thrown away manually. Adding that effect to the Curse of Binding enchantment's Ω form was the best idea that I could come up with. The soulbind aspect may warrant a config setting to set the chance (from 0% for no soulbound to 100% for full soulbound).
Really hope they fix the lure 3 one, its kinda annoying
I had the following ideas for special effects to add to omega versions of enchantments with no level. Ideally, these effects should be configurable. The main idea for them was based off the following: