Enchanting a generated record will cause that record to be eventually erased from the server's memory since it is no longer in the world, causing the baseId of the enchanted version to refer to an object that no longer exists.
This fixes that bug by ensuring that a record will never retain a generated baseId when it is created.
Enchanting a generated record will cause that record to be eventually erased from the server's memory since it is no longer in the world, causing the baseId of the enchanted version to refer to an object that no longer exists.
This fixes that bug by ensuring that a record will never retain a generated baseId when it is created.