Prefab instances of Object Controllers need to be marked as dirty when their spawn list changes, otherwise they do not get serialized correctly, causing objects to get lost and extra ones are added.
Check out the Discord forum post for in depth tests and discussion about this issue.
Prefab instances of Object Controllers need to be marked as dirty when their spawn list changes, otherwise they do not get serialized correctly, causing objects to get lost and extra ones are added. Check out the Discord forum post for in depth tests and discussion about this issue.
This PR attempts to resolve this.