A mod for classic Serious Sam: The Second Encounter v1.07 that adds a lot of options for multiplayer games including coop mode support for singleplayer maps.
GNU General Public License v2.0
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Swap firing buttons if using dual weapons with mirrored weapons. #19
When holding two different weapons, each fire button affects its own weapon.
Primary fire affects the left weapon, while the secondary fire affects the right weapon. When weapons are mirrored, the firing is mirrored too.
Can be fixed by a single check in ctl_ComposeActionPacket that checks if the second weapon isn't WEAPON_NONE and swaps firing buttons if the mirroring is applied.
When holding two different weapons, each fire button affects its own weapon. Primary fire affects the left weapon, while the secondary fire affects the right weapon. When weapons are mirrored, the firing is mirrored too.
Can be fixed by a single check in
ctl_ComposeActionPacket
that checks if the second weapon isn'tWEAPON_NONE
and swaps firing buttons if the mirroring is applied.