A mod for classic Serious Sam: The Second Encounter v1.07 that adds a lot of options for multiplayer games including coop mode support for singleplayer maps.
Survival - acts like a new gamemode (like Cooperative or Fragmatch) with waves of enemies. Typical survival mode.
Capture The Flag/Object - typical object-carrying mode with team markers and their flag/object on their own sides of the map.
Control Point/King of the Hill - same as CTF but with enemy points instead of objects or one point in the middle of the map. When one team reaches the point threshold, they win.
Either time-based or point-based (time will be added for each team and points will first deduct from the team that stood on the point previously and then add to the current team).
Last Man/Team Standing - battle royale kind of mode. Dead players spectate the game until only one player/team is left alive. Can be played in certain amount of teams or solo/squad modes.
Special Delivery - same as CTF but with only one object that needs to be delivered by a team member to their special (or one global) zone to score a point.
Instagib/CTF Instagib - sniper rifle is the only weapon that kills enemies instantly. Can be a gamemode flag instead of a whole gamemode (to be able to play with it in CTF, Control Point etc.).
Need to implement gamemode-specific flags that will enable certain features within gamemodes that don't affect the gamemode itself (such as Instagib).
Need to implement gamemode-specific flags that will enable certain features within gamemodes that don't affect the gamemode itself (such as Instagib).