DriHut / ReFramed

A Framed Block fabric port based on the Template 2 mod
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Slopes and stuff #8

Open Fabsian10000 opened 4 months ago

Fabsian10000 commented 4 months ago

just wanted to ask, as it wasnt quite clear, are you going to add slopes to the mod or do you want to keep them excluded for now/forever?

DriHut commented 4 months ago

I was at first quite against it as it doesn't really match Minecraft blocky visuals but since it seems like a thing a lot of people want I will be adding them back in the version 1.7 so after I've added all the vanilla blocks into the game which is the main goal of version 1.6. (I am expecting to release that version asap now that I have a bit of free time). Hope that answers your question ^^.

Fabsian10000 commented 4 months ago

cool to know, sadly theres basically no such kind of mod that exists for fabric, so im sure a lot of people will apretiate it a lot, also thanks for the quick response :D

ginsm commented 3 months ago

Slopes would be dope. You could do 'blocky' slopes like so if you really don't want smooth slopes:

javaw_oWQQwsQVvm

Though, I think smooth slopes don't end up standing out too much anyways.

Frankky001 commented 2 months ago

Are slopes still planned?

DriHut commented 2 months ago

I'm currently in the process of figuring out how to properly implement it as when using multiple themes on one frame I have to accurately check which shape is being targeted and also what should be the convention for the texture that will be scrapped (cubes have 6 faces, slopes only have 5: which one do I remove ?). Generally once I have the utils made for one type of slope I'll be able to add many others as the render will be easy since Templates 2 has slopes in it and that makes art hasn't really changed ^^. So to reply yes it's currently planned and is on top of the list.

DriHut commented 2 months ago

ok so I have a good idea of how I want to implement that but my math sucks so might take more time considering I don't have much time to allocate to it. If anyone has good knowledge and think can help I'm open to volunteers (I want to improve voxelshapes so that slopes are supported both in render and in raycasting + outline of the voxels)

Othercakes commented 1 month ago

+1 to that request. Would love to see ramps/slopes on this mod too, it's really lacking for Fabric users. (Templates 2 works, but have a lot of glitches using shaders)

DriHut commented 1 month ago

+1 to that request. Would love to see ramps/slopes on this mod too, it's really lacking for Fabric users. (Templates 2 works, but have a lot of glitches using shaders)

Can you elaborate on what kind of glitches it has since I'll most likely take some stuff from template 2 ?

For the others I can say that it's a work in progress and that it will quite likely be better implemented than on Framed Blocks. I still have a lot to work on, but the core features are almost there.

Othercakes commented 1 month ago

+1 to that request. Would love to see ramps/slopes on this mod too, it's really lacking for Fabric users. (Templates 2 works, but have a lot of glitches using shaders)

Can you elaborate on what kind of glitches it has since I'll most likely take some stuff from template 2 ?

For the others I can say that it's a work in progress and that it will quite likely be better implemented than on Framed Blocks. I still have a lot to work on, but the core features are almost there.

Sure thing. I took some screenshots of the issues that i'm having (using Iris 1.7.2, complementary 5.2.1 + Euphoria Patches 1.3.1).

Using resources pack (PBR), the textures appear distorced or with strange images: 2024-07-22_00 59 54 2024-07-22_01 00 20

Some faces of the ramps appear brighter using vanilla textures: 2024-07-22_01 00 52

DriHut commented 1 month ago

Sure thing. I took some screenshots of the issues that i'm having (using Iris 1.7.2, complementary 5.2.1 + Euphoria P...

Noted I'll try my best to make sure those works but pbr is not really something I plan to go deep into. It seems like the issue is not just related to template 2 but more to hpw render is handled so maybe not much I can do (will see)

Othercakes commented 1 month ago

Sure thing. I took some screenshots of the issues that i'm having (using Iris 1.7.2, complementary 5.2.1 + Euphoria P...

Noted I'll try my best to make sure those works but pbr is not really something I plan to go deep into. It seems like the issue is not just related to template 2 but more to hpw render is handled so maybe not much I can do (will see)

Sure thing, i understand. Thanks anyways!

DriHut commented 1 month ago

Hey slopes enthusiasts! I can just quickly update you to say its going smooth and you can hope to see some nice slopes added in the near future (can't say exactly when, I'm in vacation for now so its a slow process ^^)