Closed pmer closed 7 years ago
If an entity's init stance is animated, it doesn't start animating when it's first created.
You can call entity.set_stance("init") to fix this, but it shouldn't be necessary.
entity.set_stance("init")
Since we're focusing on bugs I'm going to add this to 0.0.7.
Sorry to take your assignment, but it was due to just a few lines I forgot when originally writing the code way back.
Haha, no worries.
If an entity's init stance is animated, it doesn't start animating when it's first created.
You can call
entity.set_stance("init")
to fix this, but it shouldn't be necessary.