Open seisatsu opened 7 years ago
Split Driftwood into a client and a server which communicate with each other using validated event scripting API calls over a stream.
I just bought a book on this topic.
https://leanpub.com/development-and-deployment-of-multiplayer-online-games-vol1
Split Driftwood into a client and a server which communicate with each other using validated event scripting API calls over a stream.