Driftwood2D / Driftwood

Driftwood 2D Tiling Game Engine and Development Suite
http://tileengine.org/
MIT License
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Support changing speed of pixel-mode entities. #95

Closed seisatsu closed 7 years ago

seisatsu commented 7 years ago

Currently, pixel-mode entities move at an arbitrary speed which is probably bound to the tps setting. We need to be able to lower the speed or raise it past one pixel per tps with some mathemagic.

pmer commented 7 years ago

Speed should be measured in distance per unit time.

seisatsu commented 7 years ago

I think we measure tile mode entities in pixels per second, so we should do the same for pixel mode entities.