Driftwood2D / Driftwood

Driftwood 2D Tiling Game Engine and Development Suite
http://tileengine.org/
MIT License
24 stars 1 forks source link

Walking in pixel mode stutters when interact key is held. #98

Closed seisatsu closed 7 years ago

seisatsu commented 7 years ago

Something about the movement or input handling causes walking to become choppy if the interact button is pressed or held while walking. Other graphics are not affected.

seisatsu commented 7 years ago

The issue suddenly vanished. However, walking in tile mode while pressing or holding the interact button seems to have some undefined behavior that can even cause the engine to stop running.

seisatsu commented 7 years ago

I think we're causing weird issues in InputManager as a walk button and the interact button compete for the top of the input stack.

seisatsu commented 7 years ago

I found that this is still happening.

pmer commented 7 years ago

Looks like the FPS drops down to the afps of the entity's stance.

pmer commented 7 years ago

Fixed.