Drillgon200 / Hbm-s-Nuclear-Tech-GIT

My fork of the HBM's nuclear tech mod.
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[1.12.2] Occult Shotgun Flashlight & Firing Flash bugs out if a Beacon Light is visible. #160

Open SonicX8000 opened 3 years ago

SonicX8000 commented 3 years ago

Minecraft: 1.12.2 Forge: 14.23.5.2855

Mods: 2 hbm-1.6.4a-Gv1 jei_1.12.2-4.16.1.302


For some reason... using the Occult Shotgun's Flashing or firing it while a Beacon Light is visible cause a weird bug to occur where the screen goes blank.

occultshotgunbug1 In this image, I have the flashlight enabled and it's working as intended.

occultshotgunbug2 In this image... a beacon light is visible but the flashlight is OFF.

occultshotgunbug3 In this image the flashlight is on while near the beacon and my entire screen is now blank. It goes back to normal if I turn off the flashlight.


P.S. When you first fire the Occult Shotgun on a fresh boot... the game will freeze for a few seconds before resuming back to normal. The log file also gets spammed by printing 3 which I dunno what that means.

TheOriginalGolem commented 3 years ago

Can you send the log here?

SonicX8000 commented 3 years ago

Interestingly.... it doesn't show in the actual log file, but it's printed in the console at least.

latest_10-21-2021.log

console3s This is what appears in the console.

EDIT No errors show in the log when the beacon + flashlight bug occurs.

Drillgon200 commented 3 years ago

There's a couple of random debug prints throughout the codebase. It's a little annoying to track these down because they don't show the location of where they're coming from, but I've removed this one. The lag upon first fire is due to the fact that it has to load a few resources when it fires and that takes a bit of time due to lazy loading.