Time and weather related game events would add more intricacy to the game and make for more interesting gameplay.
This sort of feature would be akin to how recent Pokemon have several time and weather related features. We could have different enemies spawned at different times (for example, some sort of thief enemies late at night instead of the usual set of enemies we plan on having) and different attacks not work in certain weather conditions (for instance, fireball won't work during rain). There could also be special creatures or game events that happen during these times. The possibilities are endless.
Time and weather related game events would add more intricacy to the game and make for more interesting gameplay.
This sort of feature would be akin to how recent Pokemon have several time and weather related features. We could have different enemies spawned at different times (for example, some sort of thief enemies late at night instead of the usual set of enemies we plan on having) and different attacks not work in certain weather conditions (for instance, fireball won't work during rain). There could also be special creatures or game events that happen during these times. The possibilities are endless.
The weather and atmosphere changes can be done with: https://github.com/chessmasterhong/impact-atmosphere :D (thanks chessmasterhong~!!).