Open DronCode opened 4 years ago
We may be able to use parts of already existing things, such as
Viewer
CharacterViewer
AnimationViewer
The
LoadFilter
option in HitmanBloodMoney.ini allows us to load things directly. Need to research if this is just individual files within files, anm etc etc.The DefaultScene option in HitmanBloodMoney.ini allow us to load into levels on game boot. We can load levels directly via calling the .gms file directly.
For example we can load the main menu via
DefaultScene=HitmanBloodMoney.gms
Or a mission viaDefaultScene=M00_main.GMS
This can be done by loading a .gms files instead of a zip package, this will require some reversing of .gms file and some research
We can also redirect where the game expects the files to be using HitmanBloodMoney.ini
Hey, are you guys still working on this? Be exciting to hear some news... Also the new release of ReHitman seems to be missing a few features... 😢
Hi.
Yes, I still working on it but I was on a little vacation) The repository was moved here https://github.com/ReGlacier/ReHitman
ср, 14 апр. 2021 г. в 12:52, ipoopedmypantsuups @.***>:
Hey, are you guys still working on this? Be exciting to hear some news... Also the new release of ReHitman seems to be missing a few features... 😢
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Introduction
That interface is very buggy, also some functions, like Give all, Beam works awful. In PR #5 we are working under custom debug menu and these functions could be implemented there.
Subtasks: