Closed dud3 closed 7 years ago
Sample:
version: 0.26.{build} os: Windows Server 2012 R2 configuration: RelWithDebInfo before_build: - cd projects - genie_vs15.bat - cd .. build: project: projects\tmp\vs2015\LumixEngine.sln verbosity: minimal test_script: - ps: >- git clone --depth=1 https://github.com/nem0/LumixEngine_data.git 2>&1 | % { $_.ToString() } cd LumixEngine_data & "..\projects\tmp\vs2015\bin\RelWithDebInfo\unit_tests.exe" | Write-Output $wc = New-Object Net.WebClient $url = "https://ci.appveyor.com/api/testresults/nunit/$Env:APPVEYOR_JOB_ID" $wc.UploadFile($url, (Resolve-Path .\tests.xml)) - ps: >- & "..\projects\tmp\vs2015\bin\RelWithDebInfo\studio.exe" -run_script unit_tests/render_tests/compile_shaders.lua | Write-Output - ps: >- & "..\projects\tmp\vs2015\bin\RelWithDebInfo\studio.exe" -pseudorandom_guid -run_script unit_tests/editor/main.lua | Write-Output - ps: >- & "..\projects\tmp\vs2015\bin\RelWithDebInfo\app.exe" -window -pipeline pipelines/render_test.lua -script unit_tests/render_tests/main.lua | Write-Output after_build: - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\animation.dll - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\audio.dll - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\editor.dll - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\engine.dll - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\lua_script.dll - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\navigation.dll - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\physics.dll - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\renderer.dll - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\studio.exe - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\animation.pdb - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\audio.pdb - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\editor.pdb - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\engine.pdb - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\lua_script.pdb - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\navigation.pdb - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\physics.pdb - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\renderer.pdb - 7z a lumix.zip %APPVEYOR_BUILD_FOLDER%\projects\tmp\vs2015\bin\RelWithDebInfo\studio.pdb artifacts: - path: tests.xml name: tests.xml - path: LumixEngine_data/unit_tests/render_tests/hdr_dof_res.tga name: test.tga - path: lumix.zip name: lumix.zip
Build seems to be working fine in win64 for now, make a fancier one later on.
win64
Sample: