Open unsignedmind opened 1 month ago
Use a round count to check if the user has spawned before in the current round started
I tried that but there is some buggy behaviour with the wall collider. It's not enough to just check this conditions with an if
Suggestion
Use a round count to check if the user has spawned before in the current round started
Note
I tried that but there is some buggy behaviour with the wall collider. It's not enough to just check this conditions with an if