Open Fargotroniac opened 1 year ago
Hello,
I give this error:
Config error in Plutonium3: description has leading whitespace UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) Verse.DefDatabase1<Rimatomics.ResearchStepDef>:ErrorCheckAllDefs () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string) Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) [System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0](https://steamcommunity.com/linkfilter/?url=http://System.Threading.Tasks.Task/%3C%3Ec__DisplayClass178_0:%3CExecuteSelfReplicating%3Eb__0) (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()`
Hello,
I give this error: