DubyaDude / OwO-Mod

Unity Code that 'OwO-ifies' all active text in the scene using MelonLoader.
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Add console patching #6

Closed xKiraiChan closed 3 years ago

xKiraiChan commented 3 years ago

Adds OwOification to all MelonLogger logging methods Also updates to latest ML and upgrades deprecated things (MelonModLogger -> MelonLogger, etc).

Note: Only warnings and errors made by mods will be OwOified. Note: The timestamp, watermark, and mod name are unaffected. Note: The log file is OwOified.

Before:

[02:41:00.519] [MelonLoader] [AdvancedInvites] Loading Notification Sound
[02:41:00.527] [MelonLoader] [AdvancedInvites] Notification Sound Loaded
[02:41:00.530] [MelonLoader] [JoinNotifier] Start init
[02:41:00.539] [MelonLoader] [JoinNotifier] Creating gameobjects
[02:41:00.640] [MelonLoader] [UI_Expansion_Kit] Decorating menus

After:

[02:40:05.388] [MelonLoader] [AdvancedInvites] Woadinyg Notificationy Sounyd
[02:40:05.396] [MelonLoader] [AdvancedInvites] Notificationy Sounyd Woaded
[02:40:05.397] [MelonLoader] [JoinNotifier] Stawt inyait
[02:40:05.406] [MelonLoader] [JoinNotifier] Cweatinyg gameobjects
[02:40:05.504] [MelonLoader] [UI_Expansion_Kit] Decowatinyg menyus