The following changes should be made in order to make the Multi World commit stable.
[x] Ensure that the corresponding instance is properly removed from database when that World Server quits.
[ ] Allow manipulation of World Servers via the Master World console.
[ ] Figure out, and fix, what causes players to crash when loading certain worlds.
( Namely Crux Prime, and Gnarled Forest - this does not include minigames nor any other "Sub World", and not all worlds (Ninjago) have been tested )
[ ] Separate Config and Log for each World Server.
Notes:
The "Master World" is what launches all other "World Servers",
actual processing is done via each indvidual World Server
Each World Server hosts one world, a player is transfered from one World Server to the next when transferring between worlds.
The following changes should be made in order to make the Multi World commit stable.
Notes:
The "Master World" is what launches all other "World Servers", actual processing is done via each indvidual World Server
Each World Server hosts one world, a player is transfered from one World Server to the next when transferring between worlds.