Open NeusFear opened 1 year ago
Sort of outside the scope of how animations work, especially in the studio jar. We don't control how the textures are rendered, or what textures are rendered ect
You could potentially accomplish this with event points
I don't expect the studio jar to really do it, but similar to sounds in animations it would be nice to be able to preview any texture changes you might want to have. Still using event points and requiring the implementation to support them.
Being able to do things like:
I realize that some of these may be difficult to optimize for in-game but it was an idea so I figured I'd document it