Closed SNIKRS closed 3 years ago
I think this is not an issue as the Checkbox Items fire a CheckboxChange event on the menu.
this should fix your problem:
JoueursMenu.AddItem(new NativeUI.UIMenuItem("Gestion des Joueurs"));
JoueursMenu.AddItem(new NativeUI.UIMenuItem("Admin Tools"));
JoueursMenu.AddItem(new NativeUI.UIMenuItem("Teleport Tools"));
JoueursMenu.AddItem(new NativeUI.UIMenuItem("Coords Tools"));
JoueursMenu.AddItem(new NativeUI.UIMenuCheckboxItem("Show Players Name & ID", false));
JoueursMenu.CheckboxChange.on((item, state) => {
alt.log(item.Text);
switch (item.Text) {
case "Show Players Name & ID":
showname = state;
alt.log(showname, item.Checked);
if (!showname)
API.ShowNotification('~r~ShowName désactivé');
else
API.ShowNotification('~g~ShowName activé, faites Echap pour l\'afficher');
break;
}
});
Its fixed, in the latest version it will trigger ItemSelect for every menu item type, as its meant to work like this. CheckboxChange will be triggered additionally.
ItemSelect.on doesnt seem to recognize Checkbox Item
repro code: