DustinHLand / vkDOOM3

Vulkan DOOM 3 port based on DOOM 3 BFG Edition
GNU General Public License v3.0
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Resolution scaling screwing up fov??? #13

Closed CSmowens closed 7 years ago

CSmowens commented 7 years ago

The projection or fov seems to shift multiple times. I think this is caused by resolution scaling which once it's set to 0 via RS_enable 0 the fov seems to work and no longer shifts. I'll try to find a fix to this issue if I can....