For some reason I cannot get vkdoom3 to use any resolution other than 1280x720.
An attempt to change it in the game crashes the game with VK: VK_ERROR_OUT_OF_DATE_KHR - vkQueuePresentKHR( vkcontext.presentQueue, &presentInfo ).
Setting set r_windowHeight "1080", set r_windowWidth "1920" in the cfg file is ignored and gets rewritten back to 1280,720.
Running Win 10 x64 on an Intel i7-7700HQ/nvidia 1050 setup (disabling the latter also does not help).
For some reason I cannot get vkdoom3 to use any resolution other than 1280x720. An attempt to change it in the game crashes the game with
VK: VK_ERROR_OUT_OF_DATE_KHR - vkQueuePresentKHR( vkcontext.presentQueue, &presentInfo )
. Settingset r_windowHeight "1080", set r_windowWidth "1920"
in the cfg file is ignored and gets rewritten back to 1280,720.Running Win 10 x64 on an Intel i7-7700HQ/nvidia 1050 setup (disabling the latter also does not help).
Here's the log: