Open ChristianSoldier777 opened 1 year ago
Are you using the latest release on the github?
I redid the gui on the latest version v1.1.0 and v1.1.1 are working with a new gui. v1.1.1 has some fixes to the scaling of the gui.
I used ATLauncher to get the mod. I'll get it from GitHub and try again.
I do the fabric ports/version and I don't have access to the curseforge or modrinth. So latest versions are usually on here.
okay so I got it from GitHub and it's still not working. It says it's not functioning yet.
Yeah I don't have the changing the skin thing implemented for changing it live. If you want to change it normally you'll have to rename the spawn egg. It crashes the changing it live for right now. In the process of trying to get it to work. The way to get a custom skin to work is use a custom name and then go into the fakeplayers/cache folder inside of .minecraft
Say you used the name test
It'll be test.png and replace that file with whatever skin you want.
Sorry it's so off, custom skins aren't working how I want it to rn.
That's fine, I know coding/programming is difficult and takes time. Thank you for your help.
It's the best solution I can offer for custom skins at the current moment
Sorry to keep bothering you, but when I try to rename the egg it crashes the game...is there any way around it?
Can you send me the crash log?
What other mods are you using and what operating system are you on?
I ended up figuring out the problem. I'll see if I can get a fix out in the next few hours. Currently busy, but I'll see if I can put out a fix as soon as possible. The mod works in a dev environment. I must've forgot to include a class in the jar file.
I'm on MacOS Ventura, and I'm using these mods:
ah ok thank you
I'll send a message in here with the release link when I make the fix. It'll be out within the next 2-4 hours whenever I get time.
Not to rush you or anything, but will it take more time than you previously said?
Not to rush you or anything, but will it take more time than you previously said?
Give it some time, it's a process. We will get to it when we get to it. Like he said, he'll let you know when he fixes it.
Alright, sorry for bothering you. Thanks
Sorry I ended up getting stuck and busy with something else. I'll try to get it out as soon as possible. The problem is a bit harder to solve then I initially thought
https://github.com/Duzos/fakeplayer/releases/tag/v1.1.2-1.20.1-FABRIC
Is the new latest release, sorry for taking so long had trouble fixing this problem.
@ChristianSoldier777
Let me know if you have any other problems, otherwise I'm going to close this within the next 24-48 hours. Thanks for letting this come to my attention!
Thank you for being so awesome and helping me out. Unfortunately...I'm still having issues. The cache folder doesn't have anything in it, but I tried putting a skin texture in it anyway (using the name "test.png" to match an npc I added in a world with the name "test"). It didn't work and the npc still has the default black-and-purple texture.
Odd, the mod works as intended now inside of a new multimc instance. Can you send your latest log?
I’ll send the log once I’m off work today. 👍
latest.log This was from me naming and placing a "test" player egg while there is a "test.png" skin image in the empty cache folder.
also I just noticed a "skins" folder in the base directory of the instance (I'm using ATLauncher). It doesn't have anything in it, but I'll try putting the skin image into it, maybe it has something to do with the mod?
...nope, the "skins" folder does nothing (as far as I can see)
That's from a previous version of the mod that you used, the first one.
When you rename a spawnegg and spawn the player with it, do they get a custom skin or not?
If they don't that means that for some reason java doesn't like writing on mac.
You should see things like this inside of the cache directory if it's saving files properly.
Let me know if anything even shows up automatically when you are renaming an egg and then spawn a player.
The file path "fakeplayers/cache/" is created, but nothing else. The fake players themselves only have the default purple-and-black skin, and there's nothing in the cache folder.
WAIT I FIGURED IT OUT
I tried opening/running ATLauncher using sudo in the terminal, so it can have permission to write files, and it's finally working!
Idk if there's a way to have it work without having to use sudo though...
Odd, I'll see if there's an alternate way of writing files for mac. This also means I should pop over to linux and make sure it works on there.
Hey so first of all, thank you SO much for making a Fabric version for 1.20.1. Unfortunately, I have an issue where the custom skin screen (when you hit shift+rightclick) is bugged out and won't do anything when I hit "Done". Image attached.