Use the ps vita mic to record audio and transmit them to the client, and play the audio on the client as if coming from a mic using a virtual loopback device.
Very low priority and might probably be never realized. Will have test how far we can push flatbuffers without significantly affecting the controls by introducing latency.
Use the ps vita mic to record audio and transmit them to the client, and play the audio on the client as if coming from a mic using a virtual loopback device.
Very low priority and might probably be never realized. Will have test how far we can push flatbuffers without significantly affecting the controls by introducing latency.