DylanSp / deep-future

A digital implementation of R. Winder's board game Deep Future.
MIT License
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Figure out a coordinate system to use for the game map #7

Open DylanSp opened 4 months ago

DylanSp commented 4 months ago

The sector numbers from the rulebook don't follow a particularly convenient system; use my own coordinate system internally for things like determining sector adjacency, and map back and forth between that and the sector numbers.

See https://www.redblobgames.com/grids/hexagons/, particularly the section on coordinate systems.

Document in the docs/ folder.