DylanYasen / unity-ability-system

MIT License
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Best use case and dependencies? #2

Closed ghost closed 3 years ago

ghost commented 3 years ago

This is a system I keep coming back to reference cause it looks sound. I'm trying to figure out how to create an ability system for a 3d shooter. However it doesn't seem like courotines are my best option to use. What is in the profile class? What does it represent?

DylanYasen commented 3 years ago

you dont have to use coroutine. it just makes sequencing things easier compare to keeping an internal timer.

profile just caches components of the object (so dont have to getcomponent<> everytime)

anyways , this thing is at least 5 year old, and not maintained