Closed HarroldSaxon closed 2 years ago
I would like to add that this issue also affects the cacti from Dynamic Trees +. Windows 10 Dynamic Trees 1.16.5-0.10.0-Beta32 Dynamic Trees Plus 1.16.5-0.1.0-Beta11 Magnesium v1.5 Sulfuric 1.0
Interestingly, though, when cut down the model for the falling animation renders correctly.
I have quite a few other mods installed at the moment, so I can't definitively say it's Magnesium. Sorry I can't be of more help.
Issue is present with tree roots from Dynamic Trees for BYG. Still searching for a vanilla tree with roots to document.
Issue also present with vanilla trees.
This same issue happens with the Rubidium mod installed, except that it applies to branches and the upper part of trees as well.
With Rubidium it also causes some trees to not render properly, only rendering a handful of leaves and branches. This will also sometimes occur way up into the sky with just random groups of leaves hanging attached to nothing.
With Rubidium it also causes some trees to not render properly, only rendering a handful of leaves and branches. This will also sometimes occur way up into the sky with just random groups of leaves hanging attached to nothing.
this happens cause of cave biome api
this happens cause of cave biome api
It's possible but there's definitely a rendering issue there too.
This should be fixed in the next beta.
Roots do not properly render with Magnesium installed. They appear as disconnected cubes of various sizes. Branches work normally and as intended.
To Reproduce -Install dynamic trees and Magnesium -load a world -find a tree with roots
Screenshots will add some once I get a chance, in a few hours time.
Rendering Glitches Incompatibility with Magnesium.
Additional context I’m sure you have better things to do than support yet another performance mod, but thought I’d at least let you know about this in case it is an easy fix for compatibility.
-Magnesium 1.5