Closed Nycto97 closed 7 months ago
This issue has gone stale due to inactivity. Please comment again if it is still an issue.
This is no BUG in general. There is simply no logic behind or in the brewing system of DynamicTrees since 1.16.5
I've patched some logic in but need more infos about the potion use.
BIOCHAR only the base potion for all other DEPLETION, GIGAS, BURGEONING, FERTILITY, PERSISTENCE, HARVEST and DENUDING based on BIOCHAR and no dynamic use now or planed TRANSFORM based on BIOCHAR and the only potion used dynamic including addons??
Describe the bug The brewing recipe for
dynamictrees:dendro_potion
accepts all items/blocks from the game as input, effectively meaning you can brew this potion with any item/block registered to the game, both vanilla and modded.Also, JEI showing wrong information about what the recipe will actually accept.
MineColonies is not really related, but I keep it listed because in their Alchemist tab, you can see all the pages.
To Reproduce Steps to reproduce the behavior: (UPDATED)
(OLD)
1. Have (MineColonies + required dependencies +) Dynamic Trees + JEI installed2. Launch client3. Join a world (singleplayer or multiplayer)4. Open JEI GUI5. Right-click (or hover and 'U') any item6. Go to Alchemist tab7. Left-click the dynamictrees:dendro_potion8. Go to Alchemist tab9. See all the pages with recipesScreenshots
Input:
Output
Rendering Glitches Not related, running game only with mods listed below
Additional information
Mods List
Forge version 1.19.2-43.3.2