If a Pipe Cacti spawns on a block it doesn't normally grow on, in my case, sandstone, cutting or breaking the cactus doesn't break the whole thing; the other blocks turn invisible and trying to walk through the space it occupied causes you to be hurt by thorns and stopped as if it were still there. I use Optifine as it's a necessity on my machine, but my issue is not strictly graphical, and I don't see why it would affect the behavior of Pipe Cacti. I do not get a crash when this happens. Reproduce this by finding a desert village in which Pipe Cacti are growing. There may be one that spawned on sandstone. Mod List below (All versions are latest available on curseforge):
Aquaculture 2
AutoregLib
Bookshelf
Builder's Crafts and Additions (Forge)
Clumps
Collective (Forge)
Comforts (Forge)
Cooking for Blockheads
Corail Tombstone
Cosmetic Armor Reworked
Dynamic Trees
Dynamic Trees - Quark
Dynamic Trees - Traverse
Dynamic Trees +
Enchantment Descriptions
Engineer's Tools
Engineer's Decor
Gauges and Switches
HWLYA
Immersive Engineering
Immersive Petroleum
Immersive Posts
Just Enough Items (JEI)
Just Enough Resources (JER)
Macaw's Bridges
Macaw's Doors
Macaw's Fences and Walls
Macaw's Furniture
Macaw's Lights and Lamps
Macaw's Paintings
Macaw's Roofs
Macaw's Trapdoors
Macaw's Windows
Mouse Tweaks
Neat
Quark
Repurposed Structures (Forge)
Selene Lib
Silent Gear
Silent Lib (silentlib)
Supplementaries
The One Probe
Traverse Reforged
Valhelsia Core
Valhelsia Structures
Village Spawnpoint (Forge)
WAWLA - What Are We Looking At
Waystones
YUNG's API (Forge)
YUNG's Better Caves (Forge)
YUNG's Better Dungeons (Forge)
YUNG's Better Mineshafts (Forge)
YUNG's Better Strongholds (Forge)
YUNG's Bridges (Forge)
YUNG's Extras (Forge)
Trees should never spawn on top of blocks they don't normally grow on. I suspect this was caused by the structure issues which have been resolved as of beta 34 of DT.
If a Pipe Cacti spawns on a block it doesn't normally grow on, in my case, sandstone, cutting or breaking the cactus doesn't break the whole thing; the other blocks turn invisible and trying to walk through the space it occupied causes you to be hurt by thorns and stopped as if it were still there. I use Optifine as it's a necessity on my machine, but my issue is not strictly graphical, and I don't see why it would affect the behavior of Pipe Cacti. I do not get a crash when this happens. Reproduce this by finding a desert village in which Pipe Cacti are growing. There may be one that spawned on sandstone. Mod List below (All versions are latest available on curseforge):
Aquaculture 2 AutoregLib Bookshelf Builder's Crafts and Additions (Forge) Clumps Collective (Forge) Comforts (Forge) Cooking for Blockheads Corail Tombstone Cosmetic Armor Reworked Dynamic Trees Dynamic Trees - Quark Dynamic Trees - Traverse Dynamic Trees + Enchantment Descriptions Engineer's Tools Engineer's Decor Gauges and Switches HWLYA Immersive Engineering Immersive Petroleum Immersive Posts Just Enough Items (JEI) Just Enough Resources (JER) Macaw's Bridges Macaw's Doors Macaw's Fences and Walls Macaw's Furniture Macaw's Lights and Lamps Macaw's Paintings Macaw's Roofs Macaw's Trapdoors Macaw's Windows Mouse Tweaks Neat Quark Repurposed Structures (Forge) Selene Lib Silent Gear Silent Lib (silentlib) Supplementaries The One Probe Traverse Reforged Valhelsia Core Valhelsia Structures Village Spawnpoint (Forge) WAWLA - What Are We Looking At Waystones YUNG's API (Forge) YUNG's Better Caves (Forge) YUNG's Better Dungeons (Forge) YUNG's Better Mineshafts (Forge) YUNG's Better Strongholds (Forge) YUNG's Bridges (Forge) YUNG's Extras (Forge)