Dynamo-Softworks / RougeNebula

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Engine/UI-Player Controlled Entities #5

Open grafvonzan opened 9 years ago

grafvonzan commented 9 years ago

We need a system to handle multiple Player Characters.

-An action point/turn system to control multiple characters ala FireEmblem or UnderRail.

-Updating information boxes letting the player know important information about the currently selected character.

-A way for the player to switch between characters, executing the player's turn in whatever character order s/he wishes.

grafvonzan commented 9 years ago

-It may be a good idea to implement a basic jobs system so that managing lots of characters doesn't become tedious.