Open flexuh opened 6 months ago
I think its a VRChat issue however I can't confirm right now.
This is what I think happens right now when you set the fingers to animation in the animator VRChat syncs it even if it shouldn't. I need to look into this but I am aiming to update this tomorrow to a new animator so I'll see if the issue persists after that!
On the current build, when using the UN-synced VRCFury prefab, non-local users will see the fingers freeze in whatever position that index finger tracking had them in at the time of toggling.
Ideally, the non-local user would continue seeing index finger-tracking while the local user sees Skeletal Hands.
I understand if this is a limitation of VRC, but if not, I'd love to see this change made!
https://github.com/Dyslex1k/VRC-Skeletal-Hands/assets/163608506/392528b1-dde3-4a41-8ff8-a17d88f8dac0