I'd like to suggest some more keys for /pokespawn, /pokegive, etc commands:
<x> <y> <z> - Lets you select at what coordinates the Pokémon will spawn
type1 and type2 - Gives a random pokemon of that type(s)
moves - Lets you select what moves the pokemon will know
pokerus - Gives the Pokerus
mark - Gives a Mark
friendship - Selects the Happiness level
nick - Selects the pokemon's nickname
lock - Selects if the pokemon will be able to level up or will be locked to that level
ot - Selects the Original Trainer
gmax - Gives the Gigantamax factor
held - Selects what item the pokemon holds
aggressive - Selects if the spawned Pokémon will be aggressive or not
hp - Selects the pokemon health state, could be a % (based on their max HP) or an integer (to give the exact health). Would be nice to also add the chance to give a pokemon more health it should have or an infinite amount of health (useful for custom maps).
I'd like to suggest some more keys for /pokespawn, /pokegive, etc commands:
<x> <y> <z>
- Lets you select at what coordinates the Pokémon will spawntype1
andtype2
- Gives a random pokemon of that type(s)moves
- Lets you select what moves the pokemon will knowpokerus
- Gives the Pokerusmark
- Gives a Markfriendship
- Selects the Happiness levelnick
- Selects the pokemon's nicknamelock
- Selects if the pokemon will be able to level up or will be locked to that levelot
- Selects the Original Trainergmax
- Gives the Gigantamax factorheld
- Selects what item the pokemon holdsaggressive
- Selects if the spawned Pokémon will be aggressive or nothp
- Selects the pokemon health state, could be a % (based on their max HP) or an integer (to give the exact health). Would be nice to also add the chance to give a pokemon more health it should have or an infinite amount of health (useful for custom maps).