Dysth / Generations

The place to report bugs and submit suggestions to the Minecraft mod Generations!
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I could use some help at this point I think it may be a bug in the mod, please read issue, generating custom structures #272

Closed furballessentials closed 2 years ago

furballessentials commented 2 years ago

So in the hocon settings file I enabled use custom json files to add my own structures, I used the magikarp boat and a few others from regular pixelmon, loaded the world with generations installed after and changed any errors. loaded the world with mcedit and saved schematic file. I renamed the schematic files manually to schem files and confirmed mcedit would still open and read them. I copied the json data for the appropriate structures from the regular pixelmon mod and pasted it correctedly into the generations structure json file, then fixed any and all errors and name changes ect.

i have tried everything but I cannot get the game to load my custom structures and when i tried to generate them it said there are no structures for this biome, deep ocean which I know the kyogre shrine is in and I dont think the shrine is working either or the sctruct command isnt working. So I changed bioems on the boats and couldnt get them in the grasslands either. very odd I know i did everything right ectept maybe saving the schem files but at that point the kyogre shrine should have spawned and thats your native file so I am considering it an issue with the mod at this point and would very much appreciate it if you guys could fix this asap, maybe a hotfix as this is killing the mod for me. I just learned about generations I never heard of it but I was loving the boats from regular pixelmon and trying to add them gave me so many ideas for custom structures that now i cant even attempt or ill just be wasting time im afraid.

furballessentials commented 2 years ago

Upon furthur inspection and testing I now believe my json edits screwed with the command only structures after my edits seem to be broke. I think there is a problem with my files its the only logical thing that makes sense at this point and i would appreciate some help if you guys can tell me how to create schem files for structures properly.

furballessentials commented 2 years ago

From what I've seen the original pixelmon uses snapshots for structures and generations uses schem files, when I tried to use the original snapshots the log told me an error that the files I added needed to be schem files, on your wiki it lists a command that says it creates snapshots. I am wondering now if it is the way I am saving the files or if it's an internal thing from generations from when the structures file type was switched.