Open Azzerk1 opened 3 years ago
so i found problem in line 114-115
local maxSpeed = cruiseEnabled and vehData['cruiseSpd'] or GetVehicleHandlingFloat(currVeh,"CHandlingData","fInitialDriveMaxFlatVel");
SetEntityMaxSpeed(currVeh, maxSpeed);
You can remove it. But it will affect with Car Damage and cruise speed so i will assign this but to @l3lackMegas
Hey, seems like the code you provided limits the Hydra to only 22km per hour. Not sure what happening there, any fixed would be greatly appreciated :)