E3SM-Project / HOMMEXX

Clone of ACME for CMDV-SE project to convert HOMME to C++
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Add a CMake option specifying the maximum number of warps to use #351

Closed mfdeakin-sandia closed 6 years ago

mfdeakin-sandia commented 6 years ago

As Kokkos and GPU architectures change the maximum number of warps available, we should be able to adapt to them through changing cmake options