ECToo / mech-arcade

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3rd person view #14

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Using the current parameters (thirdpersondistance, pov) available in SB 
thirdperson view I am unable to get the sort of view I want. BF/RE offers more, 
but I have noticed as you push some of the parameters to the extreme, accurate 
targetting is lost. Thus this will need some code changes.

Original issue reported on code.google.com by cdxbow@gmail.com on 29 Sep 2010 at 12:35

GoogleCodeExporter commented 9 years ago

Original comment by cdxbow@gmail.com on 29 Sep 2010 at 12:36

GoogleCodeExporter commented 9 years ago
The main view is going to be 1st person from a cockpit, a resonable 3rd person 
view can be got in RE, so we will use the thirdperson variable that already 
exist.

Original comment by cdxbow@gmail.com on 11 May 2011 at 2:01